by vaulander » Mon Nov 16, 2009 11:33 pm
Derrick and I have been working on Wing Lam's Tiger and Crane Sparring set lately. As some of you may know, Derrick is pretty sharp when it comes to Kung Gee Fook Fu, (sharp as in doing the moves crisply, even though none of us are very good,) but famous for his erratic panic moves and fifty-yard lunges in free sparring. Scott on the other hand is rather sloppy and 'whatever' doing Kung Gee, but is a machine in sparring, all calm and controlled.
Sort of like a computer program vs a cup of dice, if you will.
Scott has three ranges, and three moves that he will do regardless. Long range = round kick, medium range = Ping Chui/reverse punch, short range = uppercut. He prefers countering, aka opponent moves into one of those three ranges = block and throw corresponding move. If the opponent circles (that would be me or Derrick) he will close to long range and of course throw the round kick. If the opponent gets in closer he will push us out in reverse, aka uppercut, reverse punch to/or round kick. Once in a while he will follow us with repeated hooks at close range. That's it. No hesitation, no wondering what to do next, no variation. If his pattern is broken, he will fall apart and withdraw to one of the three ranges before doing anything else.
Derrick has no pattern, and no discernible rhyme or reason I can figure out. This is of course a good thing, because it makes it very hard to pin him down, but unfortunately I don't think he himself has a plan either. It's like his mind is a cup of dice, and whatever comes up is what he does, regardless of openings or range. If the range is too far, he does the famous "50 yard lunge" to get in range. In our first sparrings, you could see the 'click' of the dice coming up, he would do the move, and then just stand there to see what happened before 'shaking the cup' again. Now he is better in that the dice are always rolling, throwing up random moves continuously, but they are still somewhat random no matter what the opponent does.
Anyway, so I thought that working the TCS would help Derrick with his shoddy range finding and help him calm down in sparring with some options apart from just flailing his arms wildly and bouncing all over the place. Instead of just learning the form and making it faster and crisper, like some wu shu show (not putting the WS people down, it takes a tremendous skill and training to do what they do,) we do it slow and methodical, 'touching the punch' that is, we keep position and the attacker touches the target, making sure range and structure (stance and movement,) is correct, then the defender does the counter move, stance shift first (if any,) to see and learn how it changes distance, and finally the block/deflection. Then we combine the stance shift and block and do it over again, several times per move, and switch sides (as in strike with left instead of right, not change who does what,) and do multiple repeats. Then we go to next move/section and do it all over again. We also explore the techniques themselves, for instance, there is a section where Derrick comes in with a left hook, countered by a high block and knife edge hand to the throat, which he blocks with a rising palm (don't ask me the chinese names,) and I pull back to cat with hanging hammers, then double hammer into Derricks cross block. Straight out of both KGFFK and FHSYK. Just practicing either of two forms is cool, rising block/knifehand, pull back and hammer down, right? Yeah, if that's all you do you open the entire right high and middle gate, and put out a red carpet for his rising palm block to turn into any straight attack to your head, throat, chest, or ribs. Hell, he can do a black tiger claw attack since his hands are already good to go. Left claw to face/throat, right claw to ribs or whatever. So the pulling back to hanging hammers demand pulling his arms along to prevent that, and if done right will jerk him forward into the double hammers. Didn't think of that while doing Kung Gee repeatedly and following advice. In my corroded and quirky mind the KGFFK and FHSYK are like toolboxes, lots of shiny and nice looking tools, and the TCS is like the manual.
Anyway, usual rambling aside, we are only working up to section 10 so far, trying to learn and drill as much as possible, over and over. Hopefully it will improve Derrick's range and teach him some tools to use so he doesn't just go into panic mode if we do free sparring again. Again with the dice cup, perhaps he will limit the options to what would be good in a certain situation, say a random of 3-4 techniques for a certain range instead of the whole toolbox at once.
Don't worry, we aren't going to post any vids on this for a long time, there's no sense in torturing you with shoddy stuff that we know to improve on our own.
Cheers!
V.
Here's to cheating, stealing, fighting, and drinking.
If you cheat, may you cheat death.
If you steal, may you steal a woman's heart.
If you fight, may you fight for a brother.
And if you drink, may you drink with me.